Enderal: Forgotten Stories
Skyrim is good not only as a game: it has acted as a base for enthusiasts who create modifications. And Enderal: Forgotten Stories – perhaps the most worthy of them. There is no aspect that indie developers would not change for the better. The plot is not just changed: it was rewritten, and events unfold no longer in the universe of the franchise, but in a completely different world. The pumping system was also modified with a claim to classic RPGs, which made development both easier and more variable at the same time.
Locations have been reworked, and those who did not like the original TES for landscapes and a lot of sand will breathe a sigh of relief. Loot is replaced, and now the gamer is motivated to walk on various, beautifully recreated dungeons and islands in search of a cherished scroll. Created on Unreal, in terms of graphics, the project is practically no different from the original, but many models, drawn from scratch, look fresh and detailed. Also, the developers did not stint on the professional dubbing of all the characters and NPCs, which makes their work similar to standalone rather than mod.